This bonus stacks with the benefit provided by the Improved Initiative feat. If a duelist is caught flat-footed or otherwise denied her Dexterity bonus, she also loses this bonus.Īt 2nd level, a duelist gains a +2 bonus on initiative checks.Īt 8th level, the bonus increases to +4. When not wearing armor or using a shield, a duelist adds 1 point of Intelligence bonus (if any) per duelist class level to her Dexterity bonus to modify Armor Class while wielding a melee weapon. The duelist is proficient with all simple and martial weapons, but no type of armor or shield. The duelist’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Escape Artist (Dex), Jump (Str), Listen (Wis), Perform (Cha), Sense Motive (Wis), Spot (Wis), and Tumble (Dex).Ĭlass Features Weapon and Armor Proficiency To qualify to become a duelist, a character must fulfill all the following criteria.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |